Re: [eclipse-clp-users] Debugging in embedded eclipse

From: Victor Mataré <matare_at_...420...>
Date: Thu, 5 Apr 2018 08:49:19 +0200
On Mittwoch, 4. April 2018 22:31:58 CEST Joachim Schimpf wrote:
> On 04/04/18 15:04, Victor Mataré wrote:
> > Hello,
> > 
> > I'm trying to debug/trace eclipse code that is being called from an
> > instance embedded in C++ code, but I can't seem to trigger interactive
> > tracing. trace(p) does not trigger tracing for p, and trace/0 or debug/0
> > cannot even be called. I.e. in C++ i do:
> > 
> > post_goal(EC_atom("trace"));
> > EC_resume();
> > 
> > Which results in:
> > 
> > calling an undefined procedure profile : trace in module eclipse
> > 
> > However I'm not even sure EC_atom is the correct way of referencing a
> > predicate with arity 0. Can't find anything covering this in the
> > documentation either. trace/0 also seems to be in none of the standard
> > modules, for example when I get a list of all available modules in a
> > plain interactive eclipse:
> > 
> > [eclipse 14]: findall(M, current_module(M), L), writeln(L).
> > [eclipse, sepia_kernel, dfid, eclipse_language, profile, toplevel,
> > ecl_compiler, tracer_tty, suspend, development_support, lists]
> > 
> > Then trace/0 doesn't seem to be in any of them, i.e. any of eclipse/trace,
> > sepia_kernel/trace, ... yield the same error as above.
> > 
> > So what's going on here? How do I trace embedded code?
> 
> Hi Victor,
> 
> trace/0 and debug/0 are not actually predicates, they are commands
> interpreted by the interactive toplevel.  trace/1 is in principle the
> correct predicate to use, but in an embedded situation you have to load any
> development tools explicitly beforehand.
> 
> You can use either the command line tools or the graphical tools.  For
> reference, I have summarized the necessary steps on our wiki at
> 
> http://eclipseclp.org/wiki/Examples/DebuggingEmbeddedECLiPSeCode
> 
> Let me know if anything is unclear!
> 
> 
> Cheers,
> Joachim
> 
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Thanks Joachim, that looks awesome. Didn't even know about this wiki before. From a quick glance it looks very informative. The only thing that's unclear to me is why you're recommending against using interactive debugging in an embedded application in general.

Best regards,
Victor
Received on Thu Apr 05 2018 - 07:25:12 CEST

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