Hello Joachim, > >Only after the constraints have done their work ("propagated the consequences of the search decision"), and only of it didn't lead to failure, is a new >child search node created. The whole point of constraint-based search is that you do NOT have to go all the way down to the leaves of a search tree! In my understanding I see the search tree of my (and many others) problem having each variable (X1, Y1, X2, Y2, etc) at a distinct level of the search tree, like shown in Page 124 of the Eclipse Tutorial. So a candidate solution of my problem would only be found when the search tree reaches the final node (a leaf). This way, what am I missing out? Thank you for the support, Igor Kondrasovas Project Management Inovativa Tecnologia www.otimizecortes.com +55 47 3027-6442 +55 47 8839-1592 -----Mensagem original----- De: Joachim Schimpf [mailto:joachim.schimpf_at_monash.edu] Enviada em: sábado, 19 de junho de 2010 05:28 Para: Igor Kondrasovas Assunto: Re: [eclipse-clp-users] RES: RES: minlist /2 in a Point list Igor Kondrasovas wrote: > > Due the current deadlines I have I'm thinking about exploring a little bit more the > search heuristics built in eclipse library. I don't think that is going to help much. For variable selection "first_fail" is pretty much the only clever thing you can do, and for value choice, "indomain_split" seems the most appropriate for coordinate variables. You may of course experiment with the incomplete search methods, but the heuristics is more important. > > There is a concept that I still could not fully understand after reading the tutorials: > In my understanding if we perform a search, all nodes (in case of a complete search) > on the search tree will be visited and then constrains will be used to check if the > solution is valid. No, every individual branching decision at node imposes a new constraint, e.g. X=3 (or e.g. X>=3 when using domain splitting). This _immediately_ causes the the problem constraints to wake up and to compute any consequences of the search decision (typically resulting in further domain reductions or even failure). Only after the constraints have done their work ("propagated the consequences of the search decision"), and only of it didn't lead to failure, is a new child search node created. The whole point of constraint-based search is that you do NOT have to go all the way down to the leaves of a search tree! In ECLiPSe, you make a search node by writing a disjunction, e.g. ( X #=< 3 % constraints wake up here, and may fail ; X #> 3 % constraints wake up here, and may fail ) If you have a 2-D point, you could use something like try_quadrants in the attached file: you split the remaining X/Y coordinates together to search the 4 sub-quadrants in turn. The space_search predicate uses a round-robin strategy, i.e. it splits the coordinates for one point, and then all the other points, before splitting the first one again. This still isn't very clever because the points are blindly placed, but maybe it gets you started. -- JoachimReceived on Thu Jun 24 2010 - 23:38:34 CEST
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