On 24/03/2013 17:46, Gesche Gierse wrote: > On 03/22/2013 10:47 PM, Joachim Schimpf wrote: >> On 22/03/2013 18:47, Gesche Gierse wrote: >>> Hello, >>> >>> I'm currently using ECLiPSe embedded in a C++ project and I'm facing >>> some problem with sending events from C++ to ECLiPSe. >>> >>> The C++ project has various threads, some running continuous, others >>> only for some time. The ECLiPSe context is initialized within one of the >>> continuous threads. >>> However the ECLiPSe program I want to run needs to call an predicate >>> whenever the control-thread is running (this is one of the >>> none-continuous threads). So I post an event to the ECLiPSe context >>> every time the control-thread is running. >>> >>> Everything compiles just fine, and for like a minute it will run the way >>> it should, but at some time I always get a "Bogus event queue >>> notification in next_posted_event()"-error. >>> >>> So my question is, is this a threading problem? Does posting events not >>> work well, when used in a thread that is non-continuous? >> Yes, this is very likely a threading problem. The current event posting >> mechanism is not designed for thread communication. >> >> Could you briefly explain a few more details about your architecture, >> so we can suggest an alternative solution: >> Does your ECLiPSe thread process jobs that it receives via these events? >> If yes, are these jobs then queued, or interrupt each other? >> Is the event simple, or are you passing any data (arguments, etc) >> along with the event notification? Or is it just an abort-event? >> > > The event is quite simple. > In general the C++ threads belong to a cycle: sense, think, act. Eclipse > should do the "think" part, so the event I'm passing simply tells > ECLiPSe, that it's the start of the "think"-phase, and therefore it can > read the sensor data which are up to date at that point (no arguments > needs to be passed). It's simply an timing thing. > > I used a solution with event_after_every at first, but I would rather > like to sync it with the C++ threads. Sorry for the late reply. From what you are saying, I think the most straightforward solution is to leave all the synchronisation to your C++ code, and letECLiPSe only execute a single read-compute-write sequence at a time. So the ECLiPSe code would simply be main :- read_sensor(Data), compute(Data, Result), write_result(Result). In addition, you have a "server loop" in C++, like for(;;) { wait for next sensor data to be ready; post_goal("main"); status = EC_resume(); if (status!=EC_succeed) error; read the result; } This loop and the ECLiPSe code are executed by the same thread (post_goal+resume essentially just calls the ECLiPSe code). There is no waiting or event handling in ECLiPSe. -- JoachimReceived on Mon Apr 01 2013 - 23:14:50 CEST
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